![]() ![]() As I sat and watched the description of what Zhavon - the mortal, teenaged sort of demi-heroine of the novel - heard as she lay in bed at night, I was sucked in. This is a novel that built the mental movie for me with ease. The point is, the first page of CN: Gangrel had me absolutely entranced. Whatever floats your theoretical boat, right? I'm a visual learner, and an avid reader, but a book that isn't written with the visual being predominant isn't as effective for me. Finally, the MTV Generation, GenX, the Pac-Man kids of 1982 and the Final Fantasy VIII kids of 1999, all of us locked into a visual mode of thinking, have an excuse we also, the theory goes, have a terrible time reading books and getting the most out of them. Another professor on the team teaching the course explained the theory that as we have moved into the latter half of the 20th century, with television and movies and now computers, Playstations, you name it, our society is making the transition from being textual learners (since the invention of the printing press) to being visual learners - by habit if not by nature, again - because we watch the news, we watch CNN, we watch movies, we watch weather reports, we watch/play video games, we watch computer animations, we watch, watch, watch, watch, watch. The majority of learners has changed over time - according to one professor, most people in the time of Shakespeare were probably aural learners, if not by nature than by habit to the ears of the 16th and 17th century, the flowery language of Shakespeare was just well-footnoted. Thibedeau, encouraging us to make as we read. Visual learners, such as me, take text and convert it into the "mental movie" I remember my 3rd grade teacher, Mrs. Textual learners, the theory suggests, translate what they hear into text they read in their heads. When we experience some information presented in one of the "flavors" other than our natural one, we tend to convert it. Some of us, the theory goes, are visual learners (we must see it to understand it) some are aural learners (we must hear it explained) some are textual (we must read it) some are tactile (we must do it, with our own hands). ![]() I'll be doing the same with CN:Gangrel, with a discussion at the end of how this novel impacts the series, and starts giving form to the 13 novels as an epic tale.Īs a college student, I took some classes in our university's School of Education in one of them, we discussed various learning styles, based around the senses. the tone, or overall "sound" of the novel,.the first sentence, paragraph or page, and how indicative it was of the quality of the rest of the book,.Sure, it has its problems, but they're relatively few and far between. ![]() CN: Tzimisce followed it with some startlingly better writing and some delightful imagery and portrayals, if some unconvincing storyline and disappointing portrayals of White Wolf's stock characters.Ĭlan Novel: Gangrel is the third in the series, and so infinitely better than the other two that I'm having trouble believing it came from the same series. CN: Toreador opened the series with a sort of "The Undead of Sweet Valley High" approach. As the fiction has gotten significantly better in quality over the last two or three years, the market and interest developed for a series of "clan novels," each focusing on one of the vampiric consanguinities contained in the game. ![]() As those who've read my previous reviews of Clan Novel: Toreador and Clan Novel: Tzimisce know, White Wolf Games Studio has decided to capitalize on the generally high quality of the fiction with which they introduce each gaming supplement for Vampire: the Masquerade. ![]()
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