To explain what I love about it I'd probably need to go a bit deeper into the spoiler territory, but suffice it to say - these are some of the greatest Freespace 2 missions ever made. This is pretty much the creme de la crop. I played through a few new campaigns, and thought that I'd be happy to learn which others do you think are worth playing - as well as to share my opinion on those I played/started. The modding scene for F2 seems to still be somewhat active, with updates to the mods (and, hopefully, new mods) still being worked on/released. Lo and behold, I found a nifty app called " Knossos" that wraps around your game files to allow easy mod/ additional campaign management. I dogfought, intercepted, and bombed through a few missions, before coming to a conclusion that, much like a double cheese/jalapeno/potato pizza at 2 AM, this is going to give me less pleasure than expected.īut then I thought to myself - "dude, there was a pretty cool mod you've played a few years ago, so it might be worth checking if the community spun anything else up". It's always pleasant to re-read a liked book, but when part of the charm is the mission structure and having to react to changing conditions on the fly, as well as not being 100% aware when you can actually make a difference, and when some event is scripted, this becomes a problem. Problem is - while the main campaign is written very well, by now I knew it by heart. I've had a few free evenings a while ago and stumbled upon a discount for it on GoG, so I thought 'eh, why not'. Sure, X-Wings and TIE-Fighters were all solid, very good games and all, but I'd always pick F2 over any of those. It always felt to me like Freespace 2 is the definitive space combat sim, to which very few games came close.
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